Last edited 06 Jan 2026

Digital rendering

Digital rendering can refer to the process of using computer software to generate a two dimensional or three dimensional visual representation of an object, environment, or scene.

In two dimensions digital rendering might refer to how to the adjustment of an image to various styles that digitally mimic hand rendering methods such as hatching, cross-hatching, stippling, scribbling, watercolour wash, marker pen highlighting and so on.

in three dimensional visual representations of object or scenes, the basis is likely to be a 3 dimensional computer model which is then rendered. In this process the computer translates data such as geometry, materials, lighting, daylight, reflections, camera perspectives and so on to create surfaces of a block model.

This can be then shown either as a two dimensional still of the model, a moving image of the model or a live render for augmented reality. The former is likely to use what is referred to as pre-rendering, that is to say it is rendered off-line and then presented, whilst the latter is referred to as real-time rendering and pre-rendering. Real-time rendering is widely used in gaming and interactive applications as render need to be produced immediately in real time, but it is often of a simpler or lesser quality, whilst pre-rendering might be used to produce quality images as well as high-quality animations for the film industry

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